energy + 5000 能量
metal + 5000 钢铁
oil + 5000 石油
rare + 5000 稀有材料
rubber + 5000 稀有材料
money + 500 金钱
supplies + 5000 补给
manpower 玩家获得5000人力
transports 玩家获得100 运输.
escorts 玩家获得100护卫
1009 国民不满-3
1012 获得正在研发科技的蓝图(有图纸科技 研究加快)
1013 工业效率+1% ic值和资源生产均加1%
放到根目录文件夹(例如HOI2文件夹)里的db文件夹里的events文件夹里的 randomevents.txt里,放到最下面,注意有字的行最后不能是空格(空行可以),然后进入游戏,按下F12,输入event 110703 (增加科研速度)
event = {
id = 110703
random = no
name = "科技礼包 "
desc = "这一个礼包是科技方面的,让你的科技遥遥领先! 请问玩家需要多少科研效率? "
style = 0
picture = "liwu"
action_a = {
name = "加快一倍! "
command = { type = research_mod value = 1000 }
}
action_b = {
name = "加快十倍! "
command = { type = research_mod value = 10000 }
}
action_c = {
name = "加快一百倍! "
command = { type = research_mod value = 100000 }
}
}
放到根目录文件夹(例如HOI2文件夹)里的db文件夹里的events文件夹里的 ML Events.txt里,放到最下面,注意有字的行最后不能是空格(空行可以),然后进入游戏,按下F12,输入event 111111(增加工厂) 111112(增加资源产出) 999999(加军队移动速度)
event = {
id = 111111
random = no
trigger = { }
name = "ic不够用 "
desc = "ic不够用 "
style = 0
action_a = {
name = "建设火星工厂!"
command = { type = free_ic value = 100 }
}
}
#########################################################################
event = {
id = 111112
random = no
trigger = { }
name = "资源不够用了"
desc = "资源不够用了"
style = 0
action_a = {
name = "建设火星殖民地!"
command = { type = free_energy value = 99999 }
command = { type = free_metal value = 99999 }
command = { type = free_oil value = 99999 }
command = { type = free_rare_materials value = 99999 }
}
}
event = {
id = 999999 #
random = no
persistent = yes
country = CHI
name = "速度"
desc = "速度"
style = 0
action_a = {
name = "速度+100"
command = { type = speed which = land value = 100